Poké Ball Clicker Tycoon
Welcome to the world of Pokémon!
In this idle clicker game, you take the role of a Pokémon Trainer tasked with one simple goal: earn money, collect Poké Balls, and become the very best!
As you progress, unlock new Poké Balls for more money, buy interesting upgrades to boost production, explore the Pokémon world in side stories and minigames, and more!
Do you have what it takes to be a Pokémon Clicking Master?
DISCLAIMER
This game contains assets, sounds, ideas, etc. from the Pokémon franchise. The Pokémon name, trademark, and other images belong to their respective owners, including Nintendo and Game Freak. I do not claim to own any of the assets from Pokémon (or any other Nintendo game) used in this game. This is simply a free fan-game.
Quick Backstory
This is a remake/remaster of a game I created multiple times on Scratch a few years ago. To put it simply, I like the concept of idle clicker games and I have started to reenter the world of Pokémon so, with my (hopefully) improved game dev skills, I can make an even better PBCT than what I did before!
If you want to play the most recent "alpha" version of PBCT on my Scratch account, click here. If you want to play an older version of PBCT archived by a friend of mine some years ago, click here (this version is a bit buggy, so you might have to skip to the main menu via the code to play).
This game is in development, and everything you see is subject to change. If you have any feedback, feel free to leave it in the comments below. Thank you for playing!
- Silicontent
Status | In development |
Platforms | HTML5, Windows, Linux |
Author | Silicontent |
Made with | Godot |
Tags | 2D, Clicker, Fangame, Point & Click, Remake |
Development log
- Devlog 3: Capitalism!Mar 23, 2024
- Devlog 2: Small PolishingMar 20, 2024
- Devlog 1: Welcome!Mar 19, 2024
Comments
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Put a version of Download. If you want to play in Web, this happen: "
Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)
"
Weird, I enabled SharedArrayBuffer on the game page, but I suppose the site says it's experimental. Sorry, I'll get a download link up ASAP!