
Fredbear's Adventure!
I found this old arcade cabinet online while I was looking for vintage games for my collection. After some research, I found out that it was created by Afton Robotics: a now-defunct company specializing in advanced animatronic machinery and technology. The company had a partnership with Fazbear Entertainment, the infamous owners of restaurant franchises such as Freddy Fazbear's Pizza and the inspiration behind the recently-demolished Fazbear's Fright horror attraction.
Anyways, I picked up the cabinet from an old guy who said he had a history with both companies. He didn't say much. Without any luck at turning the machine on, I dumped the code and uploaded it here in the hopes that some Fazbear Entertainment aficionado can tell me more about it.
Thanks in advance!
- Kimberly E.
Controls
- WASD/arrow keys to move
- E to interact
- M to toggle map
- V to change volume (on title screen only)
- Hold K to skip the day
- Hold L to restart the day
- < or > to toggle room collider visibility
Notes
I made the initial demo for this in a little under a week because I had an itch to make something on Scratch. This is probably my most complex Scratch project I've ever made.
The game is far from finished, and is essentially just a walking sim right now, but I wanted to share this "tech demo" to see what other people think. Please leave any feedback or suggestions in the comments.
Of course, this game takes place in the same world as my original Freddy's fan-game that brought me to Scratch in the first place: Five Nights at Fredbear's.
Credits
To view the full credits, please visit this Pastebin page.
Patch Notes
- v0.0.1 (8/19/2024) - Initial alpha release
- v0.0.2 (8/19/2024) - Minor optimizations
- v0.0.3 (8/20/2024) - Added first day objective + minor additions
- v0.0.4 (8/22/2024) - Decorated kitchen, added changeable hitbox sprite, minor tweaks
- v0.0.5 (9/18/2024) - Added restrooms, reworked under-the-hood sprite layering, started on cake mechanic, other fixes
- v0.0.6 (2/20/2025) - Decorated show stage and beginning backstage decorating, added rudimentary volume control, continuing work on Day 2 objective, added a fail condition, a LOT of refactoring behind-the-scenes + general project clean-up and annotating
Updated | 21 days ago |
Status | In development |
Platforms | HTML5 |
Release date | Aug 20, 2024 |
Author | Silicontent |
Genre | Adventure |
Made with | Bfxr, Audacity, Paint.net, Scratch |
Tags | 2D, 8-Bit, Fangame, Five Nights at Freddy's, Indie, Pixel Art, Retro, Singleplayer, Sprites, Top-Down |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Source code |
Development log
- Devlog 3: Ideas and The Future21 days ago
- Devlog 2: I Have Returned!21 days ago
- Devlog 1: Scratch Layers...Sep 18, 2024
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