Devlog 6: Back to Basics
Hello, everyone.
I have some news about Endurance 2. For one, the game isn't dead! (at least at the moment)
Right now, I have decided to restart the project in Godot 4. I have a few reasons. First, I could tell that my initial try in Godot 3 was becoming a mess to make. I had become lazy with making sure the project was sustainable and easy to add to. Second, I hadn't touched the game for awhile and, due to my ability to forget to comment my code, I couldn't understand what did what. Third, I want to make more games using Godot 4, since it seems like it has a lot of cool things that Godot 3 lacks.
Anyways, that's all for now. It shouldn't be too long before I have some more news for you all. Thank you for reading, and have a great day!
Get Endurance
Endurance
Dash through enemies and get the highest score!
Status | Released |
Author | Silicontent |
Genre | Survival |
Tags | 2D, Arcade, Godot, High Score, Indie, Pixel Art, Singleplayer |
Languages | English |
More posts
- Devlog 22: Goodbye For Now!Mar 11, 2024
- Devlog 21: New Chonk PhasesFeb 09, 2024
- Devlog 20: First Boss, but BetterJan 30, 2024
- Devlog 19: The First Boss!Jan 29, 2024
- Devlog 18: Short-LivedJan 19, 2024
- Devlog 17: Mystery Box + WatchdogJan 17, 2024
- Devlog 16.5: Patch v0.1.3.1Jan 15, 2024
- Devlog 16: Some RefactoringJan 14, 2024
- Devlog 15: Adding Traps and MoreJan 13, 2024
- Devlog 14: Small UpdatesJan 11, 2024
Leave a comment
Log in with itch.io to leave a comment.